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Viewing Gum is a blog that runs the full gamut of media and entertainment consumption, with views, reviews, features, and opinions from Rory Steele.  Below are some articles focusing on video game adaptations, or you can visit the full site by clicking here.

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As previously documented, my long-standing relationship with Resident Evil (or Biohazard, to give its original Japanese title) has been somewhat tortured of late. Therefore, the prospect of going to see a stage adaptation of the franchise (having already spun-off into films, books, comics, and theme park interactive experiences) was met more with caution than excitement, but still a morbid curiosity. What form would it take? How would it work? Would it be scary? Embarrassing? Hilarious? Awful? Given that it tied in nicely with a trip to Tokyo and I would be accompanied by a friend with a similar take on all things Resident Evil, how could I not go? Read more

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It may still be a very long time before we have any answers as to what shape or form a new Blade Runner may take, and there are certainly a fair few sequel novels and spin-offs he can draw from should he wish. But if there’s one book he should take a leaf out of, it’s not a book at all. It would be that really good videogame released in 1997 that was based on a movie that wasn’t GoldenEye 007. Read more

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It seems like a good time to take stock of where we are at regarding Resident Evil in its various iterations. I was going to save this up for an article in which I watch all four films back-to-back upon the release of the fifth in some kind of hideous masochistic movie marathon but I will only touch briefly on the film series here, so it may still happen (lucky me/you). And I’m not going to enter into much speculation on the story, characters, and call-backs per se, rather I’m interested in looking at where Resident Evil as a franchise is headed. Of course, this is still just another knee-jerk trailer reaction rant, but permit me one moment to state my case. Read more

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